Logic for sorting and filtering items/recipes has been moved to a separate thread Coordinate displays for certain items' tooltips is now in GPS/Depth Meter measurements The Automaton now spawns alongside the Guide during world generation Added some new dialogue options for the Automaton Added some missing dialogue localization for the Automaton liking the Princess and vice versa Added new name options for the Automaton Added a config option to allow the Automaton to remember its most recently displayed help tip The Automaton will now attack monsters with a Storage Unit Wand Removed the integration with Recursive Craft Added a new, experimental recursion crafting system Connector tiles now connect to storage components This is a short version of the changelog. V0.6See #magic-storage-changelog for more information. Delete Unloaded Mod Data - would throw errors Fixed a bug where trying to read UnloadedGlobalItem data in certain methods - e.g. Fixed the localizations for the custom "recipe condition" used by the Combined Stations (Final Tier) crafting station Fixed a bug where the utility method used to check research stats always said an item was not researched Fixed a bug where Quick Stacking to Nearby Storage would spawn a duplicate item particle Fixed a bug where the Void Vault's inventory was not checked when quick stacking Fixed a bug in the quick stack logic where it tried to quick stack hotbar items Fixed a major bug in the quick stack netcode which caused items to be transformed into garbage Quick stacking to storage now plays the "item grab" sound when the items enter the Storage Heart / Remote Access Quick Stacking to Nearby Storage now properly proritizes nearby Remote Accesses rather than its linked Storage Heart Fixed an ancient bug where items in storage could temporarily disappear for multiplayer clients Fixed a bug where trying to withdraw items from the Crafting UI's result slot - when a module had added items - would result in a crash, duplicate items or unrelated item stacks being deleted Fixed a bug where materials for recipes were not being consumed Fixed a bug where the server was never able to properly detect if a client has the Server Operator status Fixed a bug where withdrawing/depositing items wouldn't properly refresh the UI in multiplayer Fixed a bug which caused the Configuration Interface's modules to end up in an invalid state when entering a world ![]() Fixed a bug which caused the crafting "Amount: X" target to always be reset to 1 after performing any craft Fixed an oversight where favoriting items/recipes wouldn't refresh the UI Fixed a bug where the hover text for the Reset button in the Storage/Crafting UIs would linger until hovering over something else in the UI Fixed an oversight where only a few "recipe conditions" would appear in the Required Objects list Fixed an oversight where recipes wouldn't show their Required Objects unless the recipe's ingredient requirements were fulfilled ![]() Fixed a bug in recipe refreshing logic where it would sometimes ignore active filters Fixed a bug where trying to craft a recipe whose ingredients were all fully researched would cause a crash Added a new control to the Controls tab of the Storage UI - Item Deletion Mode - to allow easy deletion of item stacks from storage Added a brief delay when opening the Storage and Crafting UIs before their item slots can be interacted with Added safeguards to prevent lag and crashes when using the "right click stack splitting" logic when withdrawing items from storage or the Crafting UI's result slot Added a safeguard to the rendering logic for the Required Objects text to prevent an edge case that could print an error to the chat Added support for sharing items from the Storage UI and recipes from the Crafting UI (Alt+Click when chat bar is open) Placing storage components will now properly update the frames of adjacent Connectors prompt now waits for 45 game ticks before displaying itself Improved the netcode for Quick Stacking to no longer necessitate an inventory reorganization when an item wasn't fully quick-stacked The "right click ingredient to view recipe" feature is no longer disabled while recursion crafting is active The "server audit log" is now an opt-in feature in the Server Config Made the Recursion Crafting feature significantly more stable V0.6.0.2See #magic-storage-changelog for more information.
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